Look at Target¶
The Look at Target rig allows a character to rotate their head, neck, chest and body in order to look at a Hotspot.
Only for Humanoids
The Look at Target rig only works with Humanoid characters.
The Look at Target rig has the follow options:
- Track Speed: The angular speed at which each bone rotates to track the target. In degrees per second.
- Max Angle: The maximum peripheral angle, in degrees.
- Head Weight: The contribution of the head to the total rotation.
- Neck Weight: The contribution of the neck to the total rotation.
- Chest Weight: The contribution of the chest to the total rotation. Note that the Chest is an optional bone and some models may not have it.
- Spine Weight: The contribution of the spine bone to the total rotation.
Default values
The default parameters have been carefully picked to work for the majority of human-like characters.