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Change Smooth Time

Characters » Animation » Change Smooth Time


Changes the average blend time between locomotion animations


Name Description
Smooth Time The target Smooth Time value. Values usually range between 0 and 0.5
Duration How long it takes to perform the transition
Easing The change rate of the parameter over time
Wait to Complete Whether to wait until the transition is finished
Character The game object with the Character target

Example 1

The Smooth Time controls how fast a Character animation blends into another when reacting to external factors. A value of 0 makes the Character react instantly whereas a value of 0.5 takes half a second to completely blend in. A value between 0.2 and 0.4 usually provide the best results, though it depends on the look and feel the creator wants to achieve.


Fade Realistic Old School Reaction