Change Smooth Time¶
Characters » Animation » Change Smooth Time
Description¶
Changes the average blend time between locomotion animations
Parameters¶
| Name | Description |
|---|---|
| Smooth Time | The target Smooth Time value. Values usually range between 0 and 0.5 |
| Duration | How long it takes to perform the transition |
| Easing | The change rate of the parameter over time |
| Wait to Complete | Whether to wait until the transition is finished |
| Character | The game object with the Character target |
Example 1¶
The Smooth Time controls how fast a Character animation blends into another when reacting to external factors. A value of 0 makes the Character react instantly whereas a value of 0.5 takes half a second to completely blend in. A value between 0.2 and 0.4 usually provide the best results, though it depends on the look and feel the creator wants to achieve.
Keywords¶
Fade Realistic Old School Reaction