Dash¶
Characters » Navigation » Dash
Description¶
Moves the Character in the chosen direction for a brief period of time
Parameters¶
Name | Description |
---|---|
Direction | Vector oriented towards the desired direction |
Velocity | Velocity the Character moves throughout the whole movement |
Duration | Defines the duration it takes to move forward at a constant velocity |
Wait to Finish | If true this Instruction waits until the dash is completed |
Mode | Whether to use Cardinal Animations (4 clips for each direction) or a single one |
Animation Speed | Determines the speed coefficient applied to the animation played |
Transition In | The time it takes to blend into the animation |
Transition Out | The time it takes to blend out of the animation |
Character | The game object with the Character target |
Example 1¶
The Transition Out parameter is also used to determine the movement blend between the dash and the character's intended movement. Higher values will make characters take longer to regain control after dashing
Keywords¶
Leap
Blink
Roll
Flash
Character
Player