Pool Prewarm¶
Game Objects » Pooling » Pool Prewarm
Description¶
Creates or makes sure an existing game object pool has enough instances
Parameters¶
Name | Description |
---|---|
Game Object | The Game Object reference is used as the template for the pool |
Pool Size | The size of the pool of game objects |
Example 1¶
Pre-warming a Pool moves it to the DontDestroyOnLoad scene. This means its contents will never be destroyed even after loading new scenes. To delete a pre-warmed pool use the Pool Destroy instruction.
Keywords¶
Create
New
Initialize
Game Object