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Time Scale

Time » Time Scale

Description

Changes the Time Scale of the game

Parameters

Name Description
Time Scale The scale at which time passes. This can be used for slow motion effects
Blend Time How long it takes to transition from the current time scale to the new one
ID Any time scale values using the same ID is overwritten by this one

Example 1

Setting a Time Scale of 0 will freeze the game. Useful for pausing the game

Example 2

The resulting Time Scale will be equal to the lowest time scale value between all IDs. For example, if the Time Scale with ID = 0 has a value of 0.5 (which makes characters move in slow motion), and another Time Scale with ID = 1 with a value of 0, the resulting Time Scale will be 0

Keywords

Slow Motion Bullet Time Matrix

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