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Broadcast Message

Visual Scripting ยป Broadcast Message


Invokes any method on any component found on the target game object


Name Description
Game Object The target game object that receives the broadcast message
Message The name of the method or methods that are called
Send Upwards If true the message travels from the game object towards the root

Example 1

By default all broadcast messages travel from the target game object and towards all its children. Setting the Send Upwards field to true makes the message travel from the game object towards the root parent


Execute Call Invoke Function