Check Capsule¶
Physics ยป Check Capsule
Description¶
Returns true if casting a capsule at a position collides with something
Parameters¶
Name | Description |
---|---|
Position | The scene position where the capsule's center is cast |
Height | The height of the capsule in Unity units |
Radius | The radius of the capsule in Unity units |
Layer Mask | A bitmask that skips any objects that don't belong to the list |
Example 1¶
Note that this Instruction uses Unity's 3D physics engine. It won't collide with any 2D objects
Keywords¶
Check
Collide
Touch
Suit
Character
Fit
3D