On Input Flick¶
Input ยป On Input Flick
Description¶
Detects when Input (Vector 2) is flicked
Parameters¶
Name | Description |
---|---|
Value | The Input value read |
Compare | The comparison applied to the input value |
Min Distance | If set to None, the input acts globally. If set to Game Object, the event only fires if the target object is within the specified radius |
Keywords¶
Left
Right
Down
Up
Press
Move
Direction
Keyboard
Mouse
Button
Gamepad
Controller
Joystick