On Input Flick¶
Input ยป On Input Flick
Description¶
Detects when Input (Vector 2) is flicked
Parameters¶
| Name | Description |
|---|---|
| Value | The Input value read |
| Compare | The comparison applied to the input value |
| Min Distance | If set to None, the input acts globally. If set to Game Object, the event only fires if the target object is within the specified radius |
Keywords¶
Left Right Down Up Press Move Direction Keyboard Mouse Button Gamepad Controller Joystick