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On Input Flick

Input ยป On Input Flick

Description

Detects when Input (Vector 2) is flicked

Parameters

Name Description
Value The Input value read
Compare The comparison applied to the input value
Min Distance If set to None, the input acts globally. If set to Game Object, the event only fires if the target object is within the specified radius

Keywords

Left Right Down Up Press Move Direction Keyboard Mouse Button Gamepad Controller Joystick