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Releases

2.7.13 (Latest)

Released September 1, 2023

new

  • Item: Instructions On Create Item under Info
  • Item: Hide number/text from item Properties
  • Loot Table: Variable type Loot Table
  • Property: Loot Table instance
  • Property: Loot Table from Variables
  • Settings: Refresh button on Inventory window

enhances

  • UX: Auto detect when new Items are created
  • UX: Items display parent hierarchy in Inspector

changes

  • Instruction: Loot Table uses a Property

fixes

  • Item: Refresh ID if no Items available
  • Property: Mixed Last Item Sold / Bought
  • Remember: Equipment error if no equipment

2.6.12

Released June 13, 2023

new

  • Condition: Enough Ingredients to Craft
  • Event: On Change Currency

fixes

  • Trigger: On Drop Item has Bag object as Target
  • Trigger: On Drop Item not working with previous API
  • Property: Get Random Item returns a valid value
  • Property: Get Random Runtime Item returns a valid value
  • Variables: Incorrect initialization phase
  • Examples: Support for core version 2.11.41

2.6.11

Released May 9, 2023

new

  • Items: Can now have Cooldowns after using them
  • Instruction: Add Item/Runtime Item Cooldown
  • Instruction: Remove Item/Runtime Item Cooldown
  • Instruction: Clear Cooldowns
  • Condition: Is Item/Runtime Item in Cooldown
  • Property: Random Item and Runtime Item from Bag
  • UI: Option to disable exchanging equipped items
  • UI: Option to split stack by one or in half

enhances

  • Remember: Memorizes time left of Item cooldowns

fixes

  • Instruction: Set Drop Amount incorrect settings
  • Items: Can Run conditions not running properly
  • UI: Bag UI component missing field throws error
  • Align: Equipment index alignement regression
  • Align: Coin index alignement regression

2.6.10

Released March 24, 2023

new

  • Instruction: Set Transfer Amount
  • Instruction: Set Drop Amount
  • Condition: Is Tab UI Active
  • Property: Last Item attempted to Use
  • Property: Last Item attempted to Equip/Unequip
  • Property: Last Item attempted to Craft/Dismantle
  • UI: Allow to split stack of Items
  • Settings: Displays current and update version

enhances

  • UI: Tab support selection/gamepads
  • Examples: Shortcuts to cycle through UI tabs

fixes

  • Equipment: Wrong Skinned Meshes bones
  • Triggers: Bags not detecting the Player
  • UI: Incorrect buy/sell conditions

2.6.9

Released December 8, 2022

enhances

  • Performance when using On Drop Item
  • Exposed Bag UI members for modification

fixes

  • Support for new Props system
  • Null reference when retrieving Item properties

2.6.8

Released November 8, 2022

new

  • Property: Get Item Sprite
  • Property: Get Item Color
  • Property: Get Runtime Item Sprite
  • Property: Get Runtime Item Color

changes

  • Copy Runners use less memory footprint

fixes

  • Remember: Ignore if no Bag is present

2.5.7

Released September 19, 2022

new

  • Instruction: Close Bag UI
  • Instruction: Close Merchant UI
  • Instruction: Close Tinker UI
  • Example: Save and Load inventory

enhances

  • Drag & drop swaps Items instead of shifting
  • Merchant UI Cell: Field to check if cell is valid

fixes

  • Save/Load: Preserves order of Items
  • Grouping Items when stacking deletes source Item
  • Failing to Load Equipment of previously saved game
  • Instruction: Can Increase Width incorrect check
  • Instruction: Can Increase Height incorrect check

2.4.6

Released August 21, 2022

new

  • Instruction: Increment Bag Height
  • Instruction: Increment Bag Width
  • Condition: Is Equipment Slot Available
  • Dropping Items use a LayerMask
  • UI Items can be rearranged by default

enhances

  • Loot Table redesign top plot

changes

  • Rearranged Equipment Index class

fixes

  • Detect new Items before enter Play Mode

2.3.5

Released June 29, 2022

new

  • Option to uninstall modules
  • Condition: Item has Property
  • Condition: Runtime Item has Property
  • Condition: Is Runtime Item Equipped
  • Property: Get Item/Runtime Item Sprite
  • Property: Get Item Sprite
  • Property: Get Runtime Item counterparts
  • Property: Set Runtime Item counterparts
  • Property: Get Current Open Bag
  • Property: Get Current Merchant Bag
  • Property: Get Current Client Bag
  • Property: Get Current Tinker Bag
  • Example: Storage Chest

enhances

  • Reorganized Item dropdown
  • Reorganized Runtime Item dropdown

fixes

  • Log error when exception in Item instructions
  • Wrong Item tinkered when changing UI window
  • Condition: Is Item Equipped with sub items
  • Serialization error during domain reloads

2.3.4

Released May 17, 2022

new

  • New Runtime Item properties
  • New Runtime Item Variable type
  • Instruction: Add/Remove Runtime Item
  • Instruction: Drop Runtime Item
  • Instruction: Equip/Unequip Runtime Item
  • Instruction: Attach/Detach to Socket
  • Condition: Has Runtime Item
  • Checkbox determines if Item can be sold
  • Checkbox determines if Item can be bought
  • Checkbox determines if Item can be dropped

enhances

  • Reorganized Inventory instructions

fixes

  • Edge case when saving Equipment and Wealth
  • Retrieving a Bag from a Property
  • Loot Table displays NaN with no drops
  • Bag wealth updated at runtime upon change
  • Selected item would show wrong one

2.2.3

Released March 25, 2022

new

  • Instruction: Drop Item
  • Condition: Compare Wealth
  • Property: Bag Set Wealth
  • Property: Item Get Property Text
  • Property: Item Get Property Value
  • Property: Item Get Property Color
  • Property: Item Get Property Sprite
  • Property: Item Set Property Text
  • Property: Item Set Property Value

enhances

  • Editor: Properties have scene refs

changes

  • Hide properties from within Item
  • Support Socketing from external sources

fixes

  • Fields alignment in Inspector
  • Missing Price UI editor drawer
  • Incorrect dropped item in Example scenes

2.1.2

Released January 28, 2022

new

  • Items have usage conditions
  • Equip/Unequip can inherit logic from its parents
  • Using Items can inherit logic from its parents
  • Condition: Can Equip to Bag
  • Condition: Is Equippable
  • Condition: Is Equipped
  • Condition: Is Craftable
  • Condition: Is Dismantable
  • Condition: Is Usable
  • Instruction: Change target Bag of Bag UI
  • UI: Bag UI can have a default Bag
  • UI: Properties with a value of 0 can be skipped
  • Properties: Access to recent socketed Items

changes

  • Item price increments with socketed Items
  • Compatibility with Game Creator 2.3.15

2.0.1

Released January 12, 2022

new

  • First release