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Releases

2.3.16 (WIP)

WORK IN PROGRESS

fixes

  • Editor: Support for Unity 6.6
  • Editor: Using new script importer for StyleSheets

2.3.15 (Latest)

Released August 19, 2026

This release drops support for Unity 6.0 and provides support for Unity 6.3 LTS and 6.5 in preparation for 6.7 LTS

Drops support for Built-in RP and now defaults to Universal Rendering Pipeline

new

  • Skill: Adds Sound Time option to Skills with Unscaled, Caster and Game Time

changes

  • Support for URP by default instead of BRP
  • Examples: Rebuilt all examples to support URP
  • Unity: Support for Unity 6.3 LTS and 6.5 onwards
  • Unity: Drop support for Unity 6.0 LTS

fixes

  • Events: On Input Charge inverted key
  • Events: On Input Charge throws error with uninit stance
  • Skill: Skills played without a Melee Weapon collected no Strikers and never hit
  • Skill: Attack speed 0 produce invalid attack durations
  • Skill: Skills with no animation clip warp to invalid position
  • Skill: Motion Warping clips with no duration warp to an invalid position
  • Combos: Charged attacks re-trigger themselves instead of advancing combo
  • Combos: Matching an input against a missing combo node throws an error
  • Striker: Zero or negative predictions result in invalid strike
  • Trail: Strikers without a Material throw error on every active-frame
  • Trail: Trails set to zero quads produce invalid mesh

2.2.14

Released March 3, 2026

new

  • Properties: Added Last Hit Direction
  • Properties: Added Last Hit Position
  • UI: Added Melee Weapon UI component to display current weapon

fixes

  • Events: Incorrect input key detection for charged attacks

2.2.13

Released December 11, 2025

new

  • Support for Unity 6.3 LTS

2.2.12

Released March 20, 2025

new

  • Skill: Motion Warp with Sync ignores collision between targets

fixes

  • Brawl: Improved animation settle to idle

2.2.11

Released October 18, 2024

new

  • Variables: Setter Properties for Melee Weapons

changes

  • Support for Unity 6

fixes

  • Event: On Equip Melee Weapon filters by Melee Weapon
  • Event: On Unequip Melee Weapon filters by Melee Weapon
  • Camera: Soft Lock camera incorrect NaN value if time scale is zero
  • Skill: On Parried no longer plays Hit Reactions if empty

2.1.10

Released July 30, 2024

new

  • Skill: Can Block conditions for reach Skill
  • Skill: Can Parry conditions for reach Skill

enhances

  • Striker: Capsule has option to set direction
  • Skill: Choose audio time scale from caster or unscaled

fixes

  • Invincibility: Not considering without dashing
  • Skill: Always play SFX in unscaled time
  • Skill: If target is null plays at world origin

2.1.9

Released February 23, 2024

fixes

  • Internal: Support for core 2.15.49

2.1.8

Released January 10, 2024

fixes

  • Examples: Missing hit detections
  • Examples: Focus using gamepad

2.1.7

Released January 9, 2024

fixes

  • Skill: On Hit instructions run before victim Reaction
  • Editor: Compatibility with Core 2.14.46

2.1.6

Released October 31, 2023

This version breaks compatibility with previous versions and will only work with Game Creator 2.13.43 or higher.

new

  • Component: Can Hit for hitting non-Character objects
  • Property: Melee Self to Target Location
  • Property: Melee Target to Self Location
  • Instruction: Set Skill
  • Instruction: Set Shield
  • Skill: On Strike sound effect option

changes

  • Internal: Support for Core 2.13.42 version

fixes

  • Sequencer: Instructions called after cancelling
  • Sequencer: Default empty values
  • Sequencer: Duplicate value when creating new Clip
  • Reactions: No reaction does not stop Gestures
  • Skills: Audio Clips use caster time scale
  • Skills: Motion Warping not detecting collisions

removes

  • Properties: Location Melee Properties

2.0.5

Released June 13, 2023

fixes

  • Examples: Missing variables in some scenes

2.0.4

Released June 13, 2023

fixes

  • Trigger: On Hit has attacker as Target
  • Examples: Missing Local Name Variables

2.0.3

Released May 25, 2023

new

  • Skill: Condition Can Hit when striking targets
  • Variables: Melee Weapon, Shield and Skill types

fixes

  • Trigger: On Hit calls every frame during attack
  • Trail: Not rendering on URP/HDRP
  • Examples: Dash not working correctly

2.0.2

Released April 26, 2023

new

  • Uninstall: Added option to uninstall the module

fixes

  • Example: First-Person example missing character
  • Version: Not showing current module version
  • Misspell: Example scene typographic error

2.0.1

Released April 25, 2023

new

  • First release