Releases¶
2.1.10 (WIP)¶
WORK IN PROGRESS
fixes
- Invincibility: Not considering without dashing
2.1.9 (Latest)¶
Released February 23, 2024
fixes
- Internal: Support for core 2.15.49
2.1.8¶
Released January 10, 2024
fixes
- Examples: Missing hit detections
- Examples: Focus using gamepad
2.1.7¶
Released January 9, 2024
fixes
- Skill: On Hit instructions run before victim Reaction
- Editor: Compatibility with Core 2.14.46
2.1.6¶
Released October 31, 2023
This version breaks compatibility with previous versions and will only work with Game Creator 2.13.43 or higher.
new
- Component: Can Hit for hitting non-Character objects
- Property: Melee Self to Target Location
- Property: Melee Target to Self Location
- Instruction: Set Skill
- Instruction: Set Shield
- Skill: On Strike sound effect option
changes
- Internal: Support for Core 2.13.42 version
fixes
- Sequencer: Instructions called after cancelling
- Sequencer: Default empty values
- Sequencer: Duplicate value when creating new Clip
- Reactions: No reaction does not stop Gestures
- Skills: Audio Clips use caster time scale
- Skills: Motion Warping not detecting collisions
removes
- Properties: Location Melee Properties
2.0.5¶
Released June 13, 2023
fixes
- Examples: Missing variables in some scenes
2.0.4¶
Released June 13, 2023
fixes
- Trigger: On Hit has attacker as Target
- Examples: Missing Local Name Variables
2.0.3¶
Released May 25, 2023
new
- Skill: Condition Can Hit when striking targets
- Variables: Melee Weapon, Shield and Skill types
fixes
- Trigger: On Hit calls every frame during attack
- Trail: Not rendering on URP/HDRP
- Examples: Dash not working correctly
2.0.2¶
Released April 26, 2023
new
- Uninstall: Added option to uninstall the module
fixes
- Example: First-Person example missing character
- Version: Not showing current module version
- Misspell: Example scene typographic error
2.0.1¶
Released April 25, 2023
new
- First release