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Releases

2.1.10 (WIP)

WORK IN PROGRESS

fixes

  • Invincibility: Not considering without dashing

2.1.9 (Latest)

Released February 23, 2024

fixes

  • Internal: Support for core 2.15.49

2.1.8

Released January 10, 2024

fixes

  • Examples: Missing hit detections
  • Examples: Focus using gamepad

2.1.7

Released January 9, 2024

fixes

  • Skill: On Hit instructions run before victim Reaction
  • Editor: Compatibility with Core 2.14.46

2.1.6

Released October 31, 2023

This version breaks compatibility with previous versions and will only work with Game Creator 2.13.43 or higher.

new

  • Component: Can Hit for hitting non-Character objects
  • Property: Melee Self to Target Location
  • Property: Melee Target to Self Location
  • Instruction: Set Skill
  • Instruction: Set Shield
  • Skill: On Strike sound effect option

changes

  • Internal: Support for Core 2.13.42 version

fixes

  • Sequencer: Instructions called after cancelling
  • Sequencer: Default empty values
  • Sequencer: Duplicate value when creating new Clip
  • Reactions: No reaction does not stop Gestures
  • Skills: Audio Clips use caster time scale
  • Skills: Motion Warping not detecting collisions

removes

  • Properties: Location Melee Properties

2.0.5

Released June 13, 2023

fixes

  • Examples: Missing variables in some scenes

2.0.4

Released June 13, 2023

fixes

  • Trigger: On Hit has attacker as Target
  • Examples: Missing Local Name Variables

2.0.3

Released May 25, 2023

new

  • Skill: Condition Can Hit when striking targets
  • Variables: Melee Weapon, Shield and Skill types

fixes

  • Trigger: On Hit calls every frame during attack
  • Trail: Not rendering on URP/HDRP
  • Examples: Dash not working correctly

2.0.2

Released April 26, 2023

new

  • Uninstall: Added option to uninstall the module

fixes

  • Example: First-Person example missing character
  • Version: Not showing current module version
  • Misspell: Example scene typographic error

2.0.1

Released April 25, 2023

new

  • First release