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Releases

2.1.4 (Latest)

Released March 20, 2025

new

  • Event: On Weapon become jammed
  • Event: On jammed Weapon become fixed
  • UI: Can now display total remaining Ammo and in pouch
  • Shields: Can now block and parry ranged attacks
  • Weapon: Can Be Blocked conditions
  • Weapon: Can Be Parried conditions
  • Example: Ammo bound to a Variale
  • Example: Simple enemy AI that shoots on sight

fixes

  • Reaction: Incorrect reaction direction space
  • IK: Exception thrown when changing the model
  • Ammo: Incorrect ammo value when using Variable or Items
  • Properties: Last Shot Position uses incorrect static value
  • UI: Ammo UI remaining ammo fields order
  • Example: Locomotion animations have smoother settle to idle

2.1.3

Released October 18, 2024

new

  • Aim: Pointer onto Raycast for top-down and side-scrollers
  • Weapon: Power value under Fire section for Reactions
  • Weapon: Projectiles have optional Impact Effect spawner
  • Instruction: Set Weapon Munition on Character
  • Instruction: Set Weapon Magazine on Character
  • Condition: Has Weapon Equipped
  • Event: On Character equip Shooter Weapon
  • Event: On Character unequip Shooter Weapon
  • Property: Get Shooter Weapon from Variables
  • Property: Last Weapon shot
  • Property: Last Weapon Prop shot
  • Property: Last Muzzle position and direction shot
  • Property: Last Projectile Hit
  • Property: Last Shot charge ratio
  • Property: Last Shot total distance
  • Property: Last Shot number of pierces

enhances

  • Editor: Hide empty IK Biomechanic options
  • Examples: Sights with Scopes have offset for head

changes

  • Unity: Support for Unity 6

fixes

  • Weapon: Loop Audio stops when unequipping Weapon

2.0.2

Released August 9, 2024

fixes

  • Examples: Error installing demo samples

2.0.1

Released August 9, 2024

new

  • First release