Releases¶
2.1.4 (Latest)¶
Released March 20, 2025
new
- Event: On Weapon become jammed
- Event: On jammed Weapon become fixed
- UI: Can now display total remaining Ammo and in pouch
- Shields: Can now block and parry ranged attacks
- Weapon: Can Be Blocked conditions
- Weapon: Can Be Parried conditions
- Example: Ammo bound to a Variale
- Example: Simple enemy AI that shoots on sight
fixes
- Reaction: Incorrect reaction direction space
- IK: Exception thrown when changing the model
- Ammo: Incorrect ammo value when using Variable or Items
- Properties: Last Shot Position uses incorrect static value
- UI: Ammo UI remaining ammo fields order
- Example: Locomotion animations have smoother settle to idle
2.1.3¶
Released October 18, 2024
new
- Aim: Pointer onto Raycast for top-down and side-scrollers
- Weapon: Power value under Fire section for Reactions
- Weapon: Projectiles have optional Impact Effect spawner
- Instruction: Set Weapon Munition on Character
- Instruction: Set Weapon Magazine on Character
- Condition: Has Weapon Equipped
- Event: On Character equip Shooter Weapon
- Event: On Character unequip Shooter Weapon
- Property: Get Shooter Weapon from Variables
- Property: Last Weapon shot
- Property: Last Weapon Prop shot
- Property: Last Muzzle position and direction shot
- Property: Last Projectile Hit
- Property: Last Shot charge ratio
- Property: Last Shot total distance
- Property: Last Shot number of pierces
enhances
- Editor: Hide empty IK Biomechanic options
- Examples: Sights with Scopes have offset for head
changes
- Unity: Support for Unity 6
fixes
- Weapon: Loop Audio stops when unequipping Weapon
2.0.2¶
Released August 9, 2024
fixes
- Examples: Error installing demo samples
2.0.1¶
Released August 9, 2024
new
- First release