Wind¶
The Shooter module allows to create from basic shooting mechanics to realistic ballistics that take into account wind force and direction, bullet drag and different gravities.
Wind is a global value that exists in the world that contains a direction and magnitude value, which indicate the direction of the wind as well as its force.
To change the Wind value use the Change Wind instruction, which accepts a Direction value and a Force.
More Instructions
Alternatively you can also use the Change Wind Force and Change Wind Direction instructions if you only want to modify one component of it.
Once the Wind has a value it will automatically affect any projectiles that have some degree of exposure to the wind, such as Kinematic and Rigidbody projectiles.