Almost any game you can play nowadays has some kind of Stat system. Whether it is a simple health bar with 100 hit points or a complex RPG with 16 stats that influence the progress of the player and the outcome of any interaction.
The Stats module has been designed to be learned in a few minutes, but also allows to handle the most complex cases and keeping everything under control.
Create a generic Stats collection for all characters or objects
State of the Art Formula parser to evaluate complex RPG expressions
Debug in realtime your data with runtime components that change during play-mode
Automatically display and update Stats, Attributes and Status Effects on a Canvas
Easily iterate your system with user-friendly UI
Intertwine other modules with the Stats to extend game mechanics
Download the package from the the Unity Asset Store. You'll first need to have Game Creator installed.
Then, bring up the Modules Window clicking on the Game Creator option in the toolbar. Click the Stats Module Enable button.