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On Status Effect Change

Stats ยป On Status Effect Change


Executed when a Status Effect is added or removed from a Traits component


Name Description
Target The targeted game object with a Traits component
Status Effect Determines if the event detects any Status Effect change or a specific one


Buff Debuff Enhance Ailment Blind Dark Burn Confuse Dizzy Stagger Fear Freeze Paralyze Shock Silence Sleep Silence Slow Toad Weak Strong Poison Haste Protect Reflect Regenerate Shell Armor Shield Berserk Focus Raise